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Barbarossa: Army Group North 1941
WWII
GMT Games
Designer:
Vance von Borries
Year Released: 2000
Rating (1>5): 3
Max Players: 4
Complexity: Advanced
Awards: 2001 CSR Best WWII Boardgame
Errata: Barbarossa errata
GMT has 'living rules", variant, ADC aid, and more GMT's website

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BARBAROSSA: ARMY GROUP NORTH, is in GMT's WWII East Front Series (along with BARBAROSSA: ARMY GROUP CENTRE, ARMY GROUP SOUTH, and TYPHOON: DRIVE ON MOSCOW, 1941). Each game can be played separately or combined into the full East Front campaign. These games cover the opening battles of the German army groups against the Soviet Union. The series is pretty comprehensive.

Here is GMT’s description: “Army Group North, short of Luftwaffe support and motorized forces, is the only army group that fails to achieve a significant encirclement at any stage of its campaign. Skillfully utilizing terrain and ruthlessly exploiting the civilian population, the Soviets construct a fortified line along the Luga River that stalls the Germans for a month until massive Luftwaffe and motorized reinforcements from Army Group Center allow a decisive breakthrough and dash for Leningrad itself. In a furious September battle, the Germans fall just short of taking Leningrad when time runs out. Operation Typhoon, the final push against Moscow, is imminent. Army Group North must give up amost all of its Luftwaffe and motorized formations. With no strike force remaining, the Germans dig in. Leningrad survives capture only to endure a brutal, epic 900 day siege.”

It includes 36 pages of rules but most are similar to standard wargames, so its not that difficult for experienced wargamers to learn. They cover such things as special units, weather, railroads, airpower, reinforcements, replacements, political factors, and supply. Supply and HQ units are important elements in the game. The five 22"x34" & two 17"x22" full-color mapsheets, and 980 full-color, two-sided counters are well done. There is also a 48 page playbook and various player aids. Its for 1 to 4 players with high suitability for solitaire and partners. It has 9 scenarios from intro to campaign. Bottom line, its one of those detail oriented, comprehensive, fun games to play.


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